NED University Journal of Research
ISSN 2304-716X
E-ISSN 2706-5758




EVALUATING NOVICE ANGKLUNG PLAYERS' EMOTIONAL AND EXPERIENTIAL RESPONSES TO CUE-GUIDED SELF-TRAINING METHODS USING FACE RECOGNITION AND PARTICIPANT FEEDBACK

Author(s): Bella Hardiyana1, Hasegawa Shinobu2, Diana Effendi3, Beri Noviansyah4, Zebiniso Khudoyshukurovna Abdunazarova 5
1Department of Information System, Universitas Komputer Indonesia, Bandung, Indonesia, Ph. +62 813-2060-4596, Email: bella.hardiyana@email.unikom.ac.id

2Center for Innovative Distance Education and Research, Japan Advanced Institute of Science and Technology, Nomi, Ishikawa, Japan, Ph. +81 90-3031-5072, Email: hasegawa@jaist.ac.jp

3Department of Management Informatics, Universitas Komputer Indonesia, Bandung, Indonesia, Ph. +62 813-2062-9213, Email: diana.effendi@email.unikom.ac.id

4Department of Informatics and Engineering, Politeknik Negeri Bandung, Bandung, Indonesia, Ph. +62 821-2000-5570, Email: berinovs@polban.ac.id

5Department of Primary Education, Faculty of Preschool and Primary Education, Termez State Pedagogical Institute, Termez, Uzbekistan, Ph. +998 9-9000-4076, Email: abdunazarovazebiniso594@gmail.com

https://doi.org/10.35453/NEDJR-INCITEST010-2025

Volume: XXII

No. Special Issue on INCITEST'25

Pages: 297-311

Date: December 2025

Abstract:
This study investigates how novice angklung players emotionally and experientially respond to three cue-guided self-training methods: Notebar (NB), Hand-Sign Bot without Preview (HB), and Hand-Sign Bot with Preview (HBP). The purpose of the study is to clarify how different cue modalities influence comfort, focus, and engagement during traditional instrument learning. The novelty lies in combining continuous facial affect analysis using OpenFace with thematic analysis of open-ended participant feedback, allowing a detailed examination of cognitive and emotional demands during training. A total of twenty-seven novices, consisting of nine Indonesian and eighteen non-Indonesian participants, completed three counterbalanced training cycles. Emotional states were recorded through frame-by-frame valence and arousal extraction, and subjective perceptions were collected after each method. Results show that NB provides the most accessible and low-stress experience. HB is perceived as the most realistic but introduces the highest attentional load. HBP offers anticipatory support for some learners but creates split-attention difficulty for others. Indonesian participants generally exhibit more positive valence and lower arousal, indicating that cultural familiarity moderates affective responses. By integrating quantitative affective indicators with qualitative perceptions, this study identifies how cue design influences novice learning and offers guidance for developing adaptive and culturally responsive digital angklung training systems.

Keywords:
angklung training, cue-guided, face recognition, valence–arousal emotional, traditional instrument

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